engine
Example:
Functions:
in_game
Returns if you're in game.
client_cmd
Executes the command received (similar to console).
Argument
Type
Required
cmd
string
+
taking_screenshot
Returns if you're taking a screenshot.
player_for_userid
Returns player id related to the userid acquired from a gameevent.
Argument
Type
Required
userid
number
+
localplayer
Returns the entity index of the local player.
max_clients
Returns maximum number of clients.
screen_size
Returns size of screen.
get_viewangles
Returns client side view angles.
set_viewangles
Sets client side view angles.
Argument
Type
Required
viewangles
+
trace_ray
Traces a ray.
Argument
Type
Required
start
+
end
+
skip
entity
+
mask
+
trace_ray_hull
Traces a ray hull.
Argument
Type
Required
start
+
end
+
mins
+
maxs
+
skip
entity
+
mask
+
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