gameevent

Fields:

Name
Type
Read Only
get_name()
string
*
get_bool(string key)
boolean
*
get_int(string key)
number
*
get_string(string key)
string
*
set_bool(string key, bool value)
fn
*
set_int(string key, number value)
fn
*
set_string(string key, string value)
fn
*

Usage:

function on_gameevent(event)
utils.log(event:get_name() .. "\n", color.new(255, 255, 255))
end
Last modified 1yr ago