gameevent

Fields:

NameTypeRead Only

get_name()

string

*

get_bool(string key)

boolean

*

get_int(string key)

number

*

get_string(string key)

string

*

set_bool(string key, bool value)

fn

*

set_int(string key, number value)

fn

*

set_string(string key, string value)

fn

*

Usage:

function on_gameevent(event)
    utils.log(event:get_name() .. "\n", color.new(255, 255, 255))
end

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